#ifndef __common_h__
#define __common_h__

#ifdef _WIN32
#pragma comment(lib, "SDL.lib")
#pragma comment(lib, "SDLmain.lib")
#pragma comment(lib, "SDL_image.lib")
#pragma comment(lib, "SDL_net.lib")
#pragma comment( lib, "opengl32.lib" )
#pragma comment( lib, "glu32.lib" )

#endif

#if defined _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#undef DELETE
#endif

#include <iostream>


#ifdef _WIN32
#include <GL/gl.h>
#endif
#ifdef __APPLE__
#include "OpenGL/gl.h"
#endif

#include "SDL.h"
#include "SDL_image.h"
#include "SDL_net.h"

#endif

